For your eyes only: Explore the infinite underground caverns of Lucidar, an early-stage glimpse of Syn3h's next-gen terrain system. Last week's orbital camera has also seen a number of refinements, including finer input locking control and a cinematic screenshot capture mode.
Syn3h's new notification and update manager will automatically remind you from inside the game when next week's release is available. Large numbers of active bots should now be more stable (thanks Juest), and Linux builds are back thanks to a bugfix by our friends at Unity! The bots aren't yet smart enough to steer away from walls when following you deep underground, but a dynamic pathfinding system is in the works. You may experience rendering glitches in this release, the new terrain engine is still being optimized. Freestyle and Xylia are also (temporarily) no longer infinite. Enjoy!
Syn3h's new notification and update manager will automatically remind you from inside the game when next week's release is available. Large numbers of active bots should now be more stable (thanks Juest), and Linux builds are back thanks to a bugfix by our friends at Unity! The bots aren't yet smart enough to steer away from walls when following you deep underground, but a dynamic pathfinding system is in the works. You may experience rendering glitches in this release, the new terrain engine is still being optimized. Freestyle and Xylia are also (temporarily) no longer infinite. Enjoy!