This Syn3h release steps up our atmospheric game, including a new volumetric lighting engine which can render crepuscular rays cast from vehicle headlamps. The new time-of-day system is also ready to show off, including time speed control and day-of-year-aware positioning of celestial bodies. Enjoy the pixel-perfect morning fog rising over Xylia's oceans, and improved underwater postfx stack. Dune and Lucidar have been temporarily hidden, but will be back in future releases.
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Syn3h Blog
June 2017
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